Stereoma principle & "Reality Mechanic" (RM)

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Frank
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Stereoma principle & "Reality Mechanic" (RM)

Unread postby Frank » 06 Sep 2016 14:47

I wrote earlier in this thread that our 3D physics is an effect / get created by some system which I call "Reality Mechanic" (RM).

This RM consists of 151 different element kinds. Each element kind can have up to millions of variants.
We know already some of the 151 element kinds:
  • spin (of elementary particle)
  • mass (of elementary particle)
  • charge (of elementary particle)
  • time
  • aggregate state
  • rules

These 151 elements of RM work together like a clockwork, and by this creating what we call reality, 3D physical world / universe.

The other two planets belonging to our property are also working with some RM.
The RM in SL 2.2 has 182 different element kinds, the RM of 2.3 has 193 different element kind.
So the worlds where our aspect bodies and other avatars are located are also based on RM.

We call this kind "Stereoma principle" or "Stereoma property".
All "realities" inside a "Stereoma property" are based on Reality Mechanic,
and all EL2, EL3 and EL4 Properties and universes are "Stereoma properties".

You may wonder, why there even are "Stereoma properties", and why they are not directly build by energies?
(Btw. EL5 and EL6 are direct energetic realities.)

Remember this post in war thread.
It is about the Base Energies.
As you can read in the post, only 23.532 of the Base Energies were usable.
These sounds much, but the possibilities to create different environments for evolution were very limited with these 23.532 different energy kinds.
So the "Stereoma principle" was developed, were it is/was possible to create many many more of millions different environments.
Our wold/physics/universe is just one of it...

At the end of this post I will introduce the next thread I will start here...
Almost everyone (spiritual ones and scientists) is talking or thinking something like "all is energy", "matter is compressed energy" or similar.
But it has shown up, that this is totally wrong.
Because in fact ALL OF REALITY IS INFORMATION. Nothing is energy.
That will be the next thread: "Information Reality" vs. "virtual reality"
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Re: Stereoma principle & "Reality Mechanic" (RM)

Unread postby Frank » 06 Sep 2016 15:39

Drack wrote:
Frank wrote:Remember this post in war thread.
It is about the Base Energies.
As you can read in the post, only 23.532 of the Base Energies were usable.
These sounds much, but the possibilities to create different environments for evolution were very limited with these 23.532 different energy kinds.
So the "Stereoma principle" was developed, were it is/was possible to create many many more of millions different environments.
Our wold/physics/universe is just one of it...


sooo... it´s like in reality they created the "Stereoma property" to be able to create more energies to infact build more realities ..
almost yes...
"create more energies" => no, information is created, not energy
"build more realities" => yes, that's what it is about.

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Re: Stereoma principle & "Reality Mechanic" (RM)

Unread postby Frank » 07 Sep 2016 12:49

spellthief wrote:Fascinating, I was theorizing about something like this, but 151... damn, will this reality hole ever stop going deeper?

Do you know any more of element kinds? Understandable if human mind can't fathom it... just wondering are all these kinds connected to physics and chemistry only, or can they represent archetypes like language, idea, concept etc?

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