War-News

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Frank
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Re: War-News

Unread postby Frank » 17 Jan 2019 14:36

I want to give some additional information about the battles which
Grayfox described so nice in the post above.

The battle about the Protector traitor bitch had it's own small history.
When we started weeks ago some serious bigger battles against darks,
all dark leaders and more important dark forces, fell back into the
protection of "The Ring".

After a few weeks we attacked The Ring, and immediately
the dark leaders fled from this position and fell back into the
protection of the time shield/layer.

Already one day later all dark leaders (in the time shield) moved
on into a very good hidden Protector space, which the Protector Traitor bitch
was already preparing as last refuge for the past 2 3D years.

This last refuge was indeed very good hidden, but she made one single mistake.
And after hours and hours of searching I found the single mistake and hint
she made, and found the last refuge.

We knew, that in the moment we would attack the last refuge,
all 6 dark groups would send all available mobile forces
trying to attack and kill me.

So we prepared our trap and started the attack on the last refuge...

The very importance of the last refuge is, that 61% of ALL dark
leaders of ALL dark groups were in the last refuge.
And are now in our prison... :-D
Kira

Re: War-News

Unread postby Kira » 17 Jan 2019 15:24

Frank wrote:I want to give some additional information about the battles which
Grayfox described so nice in the post above.

The battle about the Protector traitor bitch had it's own small history.
When we started weeks ago some serious bigger battles against darks,
all dark leaders and more important dark forces, fell back into the
protection of "The Ring".

After a few weeks we attacked The Ring, and immediately
the dark leaders fled from this position and fell back into the
protection of the time shield/layer.

Already one day later all dark leaders (in the time shield) moved
on into a very good hidden Protector space, which the Protector Traitor bitch
was already preparing as last refuge for the past 2 3D years.

This last refuge was indeed very good hidden, but she made one single mistake.
And after hours and hours of searching I found the single mistake and hint
she made, and found the last refuge.

We knew, that in the moment we would attack the last refuge,
all 6 dark groups would send all available mobile forces
trying to attack and kill me.

So we prepared our trap and started the attack on the last refuge...

The very importance of the last refuge is, that 61% of ALL dark
leaders of ALL dark groups were in the last refuge.
And are now in our prison... :-D

Just 39% of all of them left?!
If that's so, we gonna take them down before breakfast :laughing-rolling:
I haven't eaten still today.. :animals-chickencatch:
Ley
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Re: War-News

Unread postby Ley » 17 Jan 2019 16:08

Know someday they will be catch , but still hiding , survival instict? Feel like they deal with cockroach...not feeling alright after write this , seem like i'm right.
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Re: War-News

Unread postby Grayfox » 17 Jan 2019 17:57

More important cleanings which started 5 hours ago.
Cleaning of very low layers of 3D!
A log of the 5 most important targets of phase A is below.
Trillions other minor important targets have been attacked too:


Target one

We start to head down a long, circular chamber which spirals downwards. It's filled with water
somehow, with automated gun turrets lined up along the outer edges as you make your way down,
and the target is at the very bottom. They aren't putting up much resistance, but this place is nasty
somehow - the air becomes thick and pinkish as you get further down, and the characteristics of
this ambient begin to change. For some reason, movement becomes very slow, a single step at a
time. We line up single file and make our way carefully to the target.

Making your way through here is like fighting your own consciousness - the air quickly becomes
impossible to breathe. Thanks to a tip from Frank, I figure out that I don't have to, and we make our
way more rapidly down towards the center platform at the bottom.

What is only a short distance away becomes an extremely lengthy and slow journey. There's
something incredibly wrong with this ambient. Finally, after another descent, we arrive in sight of
the goal: A large, vertical lever embedded in a great circular stone platform.

We start to work on disabling this mechanism. After a few moments, I hear a large click, and the
lever is disabled. Immediately, I can feel the grip of something on my consciousness and body
loosen, the same for the others, as whatever machine was running and causing these effects, as
well as the difficult-to-navigate ambient, is slowly powering down.

"It gets a grip on your consciousness", Marcy explains. "It doesn't let go, making extreme pressure,
day in, day out." We wait a few moments for the final effects of this shit system to subside..


Target two

We now start to head out towards the second system to disable: it's located on a small, floating "air
station", floating in the "sky". As we approach, many invisible weapons reveal themselves and
begin to fire mercilessly. They're no match for our avatars, though. As we approach the main
target, a strong 'magnetic' or similar sensation gets a grip on our brains. It becomes difficult to
think, to focus. Time slows down, as the smallest movement becomes a near-impossible effort.
"We can fire from here", Marcy explains, as the tiniest bit of the target is starting to become visible.
From here, it looks like a small, red button. We unload our weapons, which find their way around
some invisible traps to strike at the target in the middle of the chamber in front of us. The nasty
effects on my brain begin to weaken, but do not relent. The target needs an incredible amount of
firepower to bring it down.

"Bring in the big guns", declares Marcy, as we suspend around 20 explosive-looking things into the
central chamber, and position them around the center in a circular pattern. With a quick countdown
from 5 to 1, there's a tiny 'BOOM' sound, and I hear some locks unclick. The target is still not
down, but some invisible protective layer has become visible, and is starting to weaken. It's a hard
effort, as many tiny defensive units fly out from behind the protective layer, but we make our way
slowly, inch by inch toward the goal.

A few more moments, and we'll be there. As we edge our way towards the goal, the fire suddenly
quiets down - we've disabled the defenses. A few more steps, and we quietly shuffle into the
central chamber room. It's a long effort to disable the protective shielding around the object in the
center (our target), which appears as a solid, white-yellow crystal atop some dais.. we get out of
the way quickly as it starts to tick down to its imminent destruction. Is it self-destructing? No, it
appears we wired some explosives to the whole thing. A few moments and a huge BOOM later, the
place is in ruins. Target destroyed.

This was a system to attack the brain. The pains I experienced was just a taste of what it could do.


Target three

This one is located a small ways underwater (in whatever location this is). There's a complex
network of underwater mines and traps to defuse before we can reach the target. It again appears
as a crystal structure, this time with many solid white crystals jutting out from a base. It has some
disorienting effects, I'm told, but they don't seem to affect me. Within a few moments, all the traps
are disarmed, and we plant more explosives here to finish the job.. BOOM, and another target is
down.

This one had ways of disorienting the senses, so that you didn't know which way was up. No idea
what would cause it to get triggered. But it's finished now.


Target four

This one is located in some kind of artificial jungle place. Another crystal structure, I can see it
buried deep within the jungle, with many mechanised automatons and gun turrets to defend. To
make a long story short, we blasted our way through all the defenses, planted explosives in a ring
around the crystal structure, and exploded it. Target down.

The effect of this one was to nullify your thinking. You have a thought, and then you lose it.
That's what this system does.


Target five

Structure five is located in some space-like ambient of artificial creation. It's very well protected by
a number of AIs that look like large faces. As we approach, they start to make some weird motions
and begin to encrypt the ambient even further. It's a dynamic encryption, but it's trivial for us to
bypass it. After a long battle against these AIs, we bust through to the central protection area
where the last crystal structure is located. The ambient in here does not allow for traditional
explosions as we used before, so we need to fire some precise laser beams at the crystal to
destroy it instead. A few minutes later, and the crystal is shattered into tiny pieces. These are again
shattered over and over again until nothing remains but dust. Target destroyed.

The effect of this final system was to implant AIs into your Outer-Core, where they would produce
endless influences that would make their way down into your thoughts, without any way to remove
them.. until now.

Phase A done.
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Re: War-News

Unread postby Anton » 17 Jan 2019 18:14

The increase in frequency of information you're giving us is quite exciting! :clap:
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Re: War-News

Unread postby Frank » 17 Jan 2019 21:40

Kira wrote:Just 39% of all of them left?!



No this just says we caught 61% in one strike.
We caught others before... (no numbers will be given here)

Thius wrote:The increase in frequency of information you're giving us is quite exciting! :clap:


It's because we do dramatic increase in the battles...
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Re: War-News

Unread postby Grayfox » 18 Jan 2019 19:37

This is a continuation of the property cleaning (including Pandora 2 & 3) from this post.
This continuation started approximately 25 hours ago.
It included 3 major targets, and minor targets in the trillions.


Here is a log of the 3 major targets:

1. This is a system to manipulate all data containers in the property (including all beings).
This is specifically focused on non-3D things, as 3D has a fractal ambient and is much more
complicated. This is like a "pressure" in the ambient on all analogue calculations going into and
out of the data containers. In effect, this is applying randomness to the calculations, but darks
know what the random results will be at certain times, and by their deals share this information
with each other. If you know the results of the random numbers, you can get great benefits from
these calculation "pressures", otherwise it acts as a non-stop, unrelenting negative force on you.


2. The second one acts as a driving force on all emotional activities within the property. All
emotional energies, anything which fits the classification of "emotional energy" will be subjected to
these "random forces" which distort, and attempt to break apart the energies to manipulate the
emotions inside. If you knew exactly how these systems worked - and if you had deals with darks,
they let you know some of it - you could prevent these damages to your emotions. Otherwise, you
were subjected to a constant emotional barrage, threatening to rip apart your protected emotions at
every turn.


3. The third one affected your brain. All thoughts coming into and out of the brain were readable as
data passing through the cubes. This system would constantly monitor all thoughts passing into
and out of the brain and attempt to modify the most critical ones in extremely subtle ways, to avoid
detection. For example, the thing you most wanted to achieve would be very, very, very slightly
distorted, in order to give some dark some advantage somewhere, even if you were never aware of
it. This system would make the most tiny modifications, in order to get some payoff much later. The
most important thing to it was to never be detected. It has now been totally removed from the property.
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Re: War-News

Unread postby Grayfox » 18 Jan 2019 19:50

We started a massive orion layer cleaning yesterday.
The aftermath of this cleaning started approximately 21 hours ago,
and included 5 major targets + minor targets in the quadrillions.


Below is a log of the major targets:

1. Emotional remains from emotions you once had. These can be used to simulate and produce
the same response in you as if you were currently experiencing the emotion (even though you are
not). This is a very huge topic, and a very long removal.


2. Emotional pain from the past: Each time you experience an event that gives you emotional pain,
this is logged in the orion layer as a weakpoint for later use against you. On a regular cycle (with
some randomness), these weakpoints are used to simulate and trigger the same responses in you
as though you were experiencing the pain of the past, even though the past experience may no
longer be true, and even though you may have NONE of the original emotions, the same response
could be triggered in your nervous system, through the orion layer. This nasty shit has a very long
and slow removal process.


3. Each time you cause emotional pain to others, inadvertently or not, this is logged as a weakpoint
against YOU for later use (because our people generally do not like causing emotional pain to
others). On a regular cycle, the same response would be produced in you as though you were
currently causing emotional pain to another, even though you WERE NOT. This is a really nasty
shit, using you to attack yourself, and it has a long and painful removal.


4. Any time you or someone you care about experiences emotional pain brought about by a third-
party, this is logged as a weakpoint against you. Whenever you see or experience a similar thing
happening, even if not to you directly, the pattern is recognised by the orion layer and used to
trigger the same pain response in you as though the original event was occurring to you right now.
A very nasty shit, it has a slow removal.


5. Whenever you have experienced pain of any kind in your lifetime, the remnants are stored to be
used against you. Whenever you relax beneath a certain level, one of these at random is used to
attack you and disturb your relaxation. For this reason, our people are never truly relaxed.
It has a very slow removal.
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Re: War-News

Unread postby Anton » 18 Jan 2019 20:28

Grayfox wrote:5. Whenever you have experienced pain of any kind in your lifetime, the remnants are stored to be
used against you. Whenever you relax beneath a certain level, one of these at random is used to
attack you and disturb your relaxation. For this reason, our people are never truly relaxed.
It has a very slow removal.

That explains a lot...
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Re: War-News

Unread postby Frank » 18 Jan 2019 22:04

Now and in the next few days we will not post more battle details.
We did a massive increase in our attacks on the darks and the dark shit,
and these is too much in too short time to stay current here.

In a few days we will publish a big and very interesting report
with the main topics.
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Re: War-News

Unread postby Grayfox » 19 Jan 2019 10:24

An unexpected post about an unexpected opportunity..


1. The central sun

This entire ambient is part of the `central sun`.
It is a giant machine, and is totally invisible.
In the center are a few VR projections of friendly-
looking beings, with a few live actors for added
measure. They appear to greet you and wave you over,
on the way you activate a few traps that start to
slowly get a foothold on your energetic signature.
By the time you reach the "friendly beings", a full
match of your energetic signature is obtained, and
the program simply deletes your data off the face of
the ambient. This sends a tremendous energetic
shockwave through your aspect body and into your
Outer-Core, causing irreparable damage if not
destroying it totally.


2. The `gridwork structures`

Let's have a quick look into this ambient. There's
an energetic structure connected to some stonework
in Paris. There's one in London, Moscow, Turkey,
they're everywhere, all over the globe! Egypt,
London again, they even have one in Antarctica!
There's nothing terribly interesting here except
looking at the energy pathways which get activated
when their people activate these `gridpoint
activation points`.


3. The nebadon clone

Let's take a look here.. there is a tremendous
central VR structure here, it is called "nebadon".
However, I can see that this is not the original
nebadon structure. It has been hastily rebuilt,
using low-grade technological methods to make it
seem like the original nebadon. Many of the original
parts have been moved or slightly altered, however
there is a strong pressure on the memories of the
beings here to prevent them from remembering this.

Most of the beings in here are grays, not darks.
The leaders, however, are AIs or darks playing a
role. I can see an extremely complicated
hierarchical structure that makes my head spin.
If we thought that bureaucracy on earth was crazy,
this takes it to 500x the magnitude. Endless
buildings and filing cabinets and empty desks with
AIs sorting out requests and determining when to
send them; which by the way have an extremely high
failure rate, and you MUST get it approved to get
any kind of higher status here, furthermore to get
ANYTHING done, even to step outside on a particular
day, you MUST file a request form.. and if it gets
approved, you must log everything you did that day
and file it before the end of the day!

This is the ultimate `cyberpunk dystopian world`
here. What's more, most of these people -- actually,
ALL of them, looking around, do not realise that
they are slaves to this system. They think that
`it's just the way things are', and that `it has to
be this way'.

I can see very many puppet/figureheads all around,
many of them on TV screens which are all around this
central plaza. Most of the ones on TV are simply
dark AIs, but for the few you can interact with, for
example by sending 5000+ request forms per day,
hoping to get into the extremely rare 0.0002% of
people that are chosen for an audience of 5 minutes;
you're only meeting with a dark actor, playing the
role! What a fucked-up place.

Let's take a quick look to some other place, this is
far from central nebadon but still classified as
"outskirts of nebadon", in fact, most of the VRs in
this entire location are in some way connected to,
or get benefits from Nebadon, such as regular
shipments or deliveries of supplies and energies.

You may accurately call this entire world a "nebadon
clone", as it is not the original nebadon, but tries
very, very hard to be and act like it is.


4. Frank appears at the central sun

Frank appears in the room as a large, menacing,
warrior-type figure, and even before I notice him,
the concentric circles which make up this "invisible"
machine start to hum even more strongly, and start
furiously trying to do *something*. But it seems like
it is to no avail, as Frank cheerfully and with purpose
makes his way to the center of the room, where the main
power supply to the whole machine is located.

Along the way, he is connecting wires to the circles/
rings, and somehow this starts wreaking havoc on them.
He hasn't even reached the center of the room yet,
and already the machine is looking in some serious
disarray, as if it is on the verge of collapse. A few
moments later and he's at the center, flipping the bird
at a couple of darks who are standing around, watching
in horror. There is a powerful, blue-white energy beam
here, suspended between two points, which seems to power
the entire structure. He thrusts his hand into the beam,
and starts creating an energy ball of his own, rather
orange in color. The machine doesn't seem to like his
energy, and is unable to handle it or process it.

The ball grows larger and larger, like a controlled
bomb explosion, and before long this orange energy ball
encapsulates the entire room, including the totality
of this evil machine and all darks inside the room.
Someone cries out, "Oh no! He's going to destroy the
central sun!" It's already too late. The entire machine
is completely disabled.

Within moments, I see connections beginning to appear
to this room. The local dark and gray denizens have
apparently noticed that something is wrong with their
beloved central sun, and are sending their people to
check it out. The connections are from nebadon, one
from the gridwork layer, but also many others. The darks
begin sending their people in waves. As they arive,
they see what appears to be a perfectly functioning
central sun. Something about the situation intrigues
them, and they spend some time investigating and making
various tests to see that everything is in order.
What they didn't realise is the moment they stepped foot
in here, they were already cut off from the outside.
They are in fact, not looking at the real central sun,
but only an illusion we created for their benefit,
to keep them nice and busy.

More and more darks make connections to this room, and
send more and more people. They all get caught in the
personal trap. We let them keep coming. The more, the
merrier! Unless you're a dark..

Suddenly, there's a strong emotional reaction in our
people as we have just discovered some troubling news.
We have learned that this central sun has crashed far
more beings than we realised, and examining the memories
of some key engineers who were coming here to investigate
has revealed this fact. We have learned that many of our
people were replaced by clones or traitors, and this is
generally not about incarnated ones, but some are included
too. We did not see this, because the connections to the
destroyed parts of the original beings were still being
held in place by this evil system.


5. Central sun zealots attack in 3D

We're getting surrounded by millions of darks - and
there's millions more expected. Hundreds of millions in
total, including many hundreds of millions of grays.
They have a target zone, and they're filling it with
bullets, every single space of every single inch, with a
constant hailstorm and firestorm of yellow-orange
bullets. It's never letting up, it's never ending, they
don't really know if it's having any impact, so they
just never stop firing. Every inch is accounted for, and
they even use isis's weapons, which are very small by
their standards.

We are totally unaffected, though. But the heat is on,
and they send more and more and more!

They start to come out from a band around the earth now
(including the hundreds of millions of grays). Here is
all the avatar-connectors from those who were once
incarnated on earth. Upon attempting to leave, their
avatar-connectors were hijacked and forced to become
part of this "band". Therefore, it's absolutely filled
with dark shit and darks, and they are pouring out now!

After a few minutes, the space becomes so filled with
entities, that it starts to get very crowded. Most of
them are grays, with their own unique weapons and
technologies, which means that they're not orange in
color. The ball starts to become green, yellow and black,
and there's so much firepower concentrated around this
area that some of them are accidentally getting shot by
some of the others, but they just don't care.. they keep
firing, over and over and over again. The ball of fire-
power grows bigger, and bigger.. and we are stil totally
fine. In the heat of the biggest battle, Frank casually
enjoys a chocolate ice-cream.

Minutes later, and the entire space is totally filled,
it becomes nearly impossible to see anything, and the
colorful ball is replaced with a mound of blackness.
Just blackness and fire, that's all that exists, and the
many hundreds of millions of cramped bodies all cramming
into this region, firing like mad. They begin to act in
a frenzy, most of them, I see that they have totally
lost their minds and are beyond all rationale or reason.

Without any warning, we seal the trap-door closed on
these guys, all hundreds of millions of them, and they're
done for. Instantaneously, we flood the area with our
guys, and begin taking away their weapons and taking them
away to prison. Soon, slowly by steadily, this extremely
dirty and crowded place begins to get cleaner and lighter.
After a few moments, the air is starting to get cleaner
again, and it's easier to breathe; where only moments before
had been a choking smokecloud.
And they're all gone now.


6. Frank revisits central sun, gridwork layer, and nebadon

Central sun layer

Okay, Frank's going to the first layer now.
With a single flash, the central sun is gone. Along with
any evidence that it ever existed. Just a white, empty
space. Looks like this place had never ever been used,
all the atoms are fresh and new. The place is declared a
Protector-zone now. And this Protector zone keeps
expanding, until it fills up every potential space of
this layer, every possibility it had to hold anything
at all, so that this layer can no longer be used by
anyone else, ever again..


Gridwork layer

Again, within a single instant, within a single flash,
within a single blink of an eye, the entire gridwork
structures are vanished completely, as though they never
existed. The place is again declared a Protector Zone
which begins filling up and getting larger and larger
very quickly. This place is very, very big, but the
Protector Zone has very quickly nearly completely filled
it up. We're nearly done here, just a few more minutes.
Okay, it's done. Moving on to the final layer..


Nebadon clone

This place is absolutely huge. I can see an overview of
the entire layer, there's so many structures, including
of course the gigantic center VR structure(s) making
up 'central nebadon'. Frank is happy to here, for what
he is about to do. Within an instant, everything seems
just gone, instantly. I look around, trying to confirm
what I already know - there is nothing left. Within
moments, I receive a report that the number of beings
left in this layer is 0. But there's many false-physics
here, things which don't fit. These are getting corrected,
and things being put back into place.

There's so many entryways into this nebadon layer, and it
is so gigantic, that it takes some moments to get everything
locked down and secured. And again, it's declared a Protector
Zone, and completely sealed off.
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Re: War-News

Unread postby Grayfox » 20 Jan 2019 06:01

The removal and destroying of the "DCC" (Dark-Cube-Covers)
started now. The Dark-Cube-Covers is a massive system that
was hidden from our mind-model of the cubes because it was
protected by the orion layer. As the orion layer cleaning
mentioned a few posts above was completed, this protection
was removed, and we found out about the DCC.

It was an extremely vast, multilayered structure with
approximately 23-24 million layers containing billions of
VR structures, among other functions. From here, darks
could make strong effects and attacks on 3D, including
weather manipulation, and many more things.

There were not many darks inside, mostly grays. Some of
the internal layers have been described here.

A more detailed post about the DCC will follow soon.
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Re: War-News

Unread postby Anton » 20 Jan 2019 06:53

At (ironically) 06:01am in the morning, I was woken up by my pc playing this: https://www.youtube.com/watch?v=5ov6lzqWjmk It's a soundtrack from the game that my profile pic is from. Now here comes the weird parts:
1. Even though my headphones were connected to the pc, the music came from the tower.
2. I did not have any browser tabs with this music open. The only way this music exists on my pc is in the game files, and it's probably some random data-type that won't just start playing on it's own...
3. MY PC WAS OFF...
4. Oh yes, did I forget to mention my pc was also NOT CONNECTED TO ANY POWER SOURCE?
It stopped playing when I closed my window because it was cold...
Also while I first attempted to write this on my mobile phone, a quite stable paper pile fell over, I didn't touch it, and it stood valiant for months...
Then I accidentally pasted away the whole text, so I decided to migrate to pc so I could write it faster... :laughing-rolling:
HOW is this possible??? :doh:
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Re: War-News

Unread postby Grayfox » 20 Jan 2019 08:23

We have finished this job and have removed all of the Dark-Cube-Covers (DCC).
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Re: War-News

Unread postby Grayfox » 21 Jan 2019 03:55

During the major cleanings of the DCC, some unexpected things happened.

Firstly, taurus suddenly launched an attack on the earth's structure in an attempt to destabilise it.
We were able to detect this attack and safely siphon away the nasty energies used by taurus to
make this attack. The origin of this attack was a group of layers in the DCC above the section we
were cleaning. The section we were cleaning was totally sealed off from making any attacks, this
would have been the more dangerous point from which to launch an attack (these layers were
concerned with weather/earth attacks and manipulation).

Taurus noticed that we were attacking the layers beneath their layer, and that those darks beneath
them could do nothing in response. They "kindly offered" to come to their aid by launching a
massive energy attack against the earth, using their massive stockpile of energies in their layers.
The real reason for this offer was that taurus had been secretly planning to use these energies to
attack the dark layers beneath them (the ones we were cleaning at that moment), and they realised
that there was a high likelihood their plan was about to be discovered. To save face and keep good
PR with the other dark groups, they "offered" to help them in this way. However, in the normal
functioning of this group of weather-attacking layers, taurus has the most energies, but only rarely
gets access to the filter-layer below, by which one can actually launch the energies/connect to 3D
and make strong influence there. In other words, they have the energies, but they rarely get a
chance to use it. Therefore they demanded that the other groups build them a temporary filter
directly connected to their layer with the stored energies, so that they could launch their promised
attack against the earth. The reasoning behind attacking the earth was to cause chaos and
problems in 3D for us.

After some minutes of taking away the energies which taurus had poured into the earth, and
preventing any damage to the earth, we were met with another unexpected occurrence: lsa2
continued what taurus had started, and unloaded large quantities of stored energies from their
people into the earth, once again to make large damages in the earth and cause problems.
These attacks did succeed in making energetic damages to the earth, but we were able to
quickly repair these damages, and there were no further effects. Lsa2 had been carrying
energies in their people for hundreds and hundreds of years, for such an "opportunity" like this.
But their great "opportunity" quickly fizzled out with no results.

Therefore, lsa2 decided on a second course of action: Now, unlike taurus, lsa2 had very few
energetic structures from the DCC that were located close to earth. So they had a massive
stockpile of energies located in a band around the earth, but they were short on opportunities
to load this into their people (instead of using structures which they had few of, they loaded these
energies directly into their people to carry them instead, which had nasty effects on their bodies).
Their attack of unloading these energies from their people into the earth had failed. So they
calculated and determined that instead of waiting around to later find other opportunities to slowly
unload their stockpile, they would just directly unload the whole thing into the earth, much as
taurus had tried to do, but from another position. They had more energies than taurus in this stock-
pile, and much more bandwidth than taurus had had. Also, their stockpile was located closer to
earth in the first place. This was a really huge attack that took us by surprise. We took away their
energies, again without any problems, and emptied their entire stockpile! They needed to open the
"locks" on it in order to use it as a weapon, and therefore we were able to access it and take away
all the energies inside.

Keep in mind this idea of darks opening the "locks" to something, and us then being able to access
it, when we weren't before. It will pop up again very soon!

Immediately after the above event, ALL six dark groups decided to attempt to attack us using their
stored energies in similar structures to the above mentioned lsa2 one. They opened the doors to
their "caves", so that their guys could come out and attack.
There were countless "caves", some were just above the atmosphere of 3D, and many others
were located beneath the earth's surface (all of these were energetic, not physical caves).
We knew about these caves, but they were protected by the DCC, so we could not attack them
directly - but now the doors were open, in order to attack us! We locked the doors open, and began
to attack ALL of these caves simultaneously.

Here is a log of this event:


There's a series of energetic caves. Very close to the outer atmospheric rim of 3D, but very far
from the surface. They are normally very well hidden, invisible in many different ways, but today
they're open - wide open. The darks opened them all up to attack us, and send whatever energies
they could against us. But it failed. Now, we've locked their doors wide open, and we're charging
inside with all we have. Bringing down this cave network will be a giant step forward to their final
defeat. From here, we can access the caves down below. This is the most natural entry-point for a
surprise attack. And they are very fucking surprised. We launch a two-pronged strike, flooding the
very similar caves located under the earth's surface (but still energetic and not physical in nature)
and also at the same time, through the above-atmosphere caves, flooding down towards the
below-earth caves.

The air is rancid and it's difficult to breathe. There are so many darks in here it's impossible to get a
count of them all. They are beyond surprised - they are scared out of their skins to see us in here.
It seems they have infinitely many connections from here to Pandora 2, Pandora 3, everything in
between, all over 3D, and all these connections are anchored down here, protected by the entire
DCC structure. Part of the reason for the entire DCC structure is to protect and make these
anchors for these dark bases possible! And now we flood it, attacking the head and the ass at the
same time, squashing each base in two as we squeeze harder and harder upon the throats of
every dark in every base we can find, anchored to this system, or anything in-between which isn't.
And there's far too many to count. They never anticipated that we would ever be able to bypass
their anchor system, that we would ever be able to attack from more than one front on these
extremely high-protected bases. Many of their top leaders have direct connections have and these
connections are now totally open for the taking! Everything's on lockdown, nothing can be
changed, everything is open for us to peruse and clean at our leisure. Not to mention the infinite
trillions of darks which we are constantly hauling away to prison every moment, every split-
nanosecond. Everything is just a white blur as everything, base, dark, agent, AI, bot, all gets taken
away to prison for sorting out later. It's absolute PANDEMONIUM!

There is so much utter shit getting taken away and there are so many bases, its nearly endless..

Now, from the endless bases which I saw before, we spread out and go in so many directions.. its
an endless octopus-tentacles-like spread of directions; there's so many fucking locations, we are
going EVERYWHERE, to ALL of them. We were aware of many of them, but we did not have any
way to access them without first busting through the "front door" (the DCC), but now we've caught
them with their pants down, and they've let us in the back door! We're flooding everything at once,
and it's all over the place. It's impossible to describe. We go simply `everywhere`.


In other words, thanks to the darks opening these doors to attempt to attack us, we sped up our
cleaning time significantly on these cave-structures.. and they went on so far, and had so many
far-reaching connections, that this was a really huge deal, saving us a huge amount of cleaning time.
Ley
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Re: War-News

Unread postby Ley » 21 Jan 2019 08:56

Sometimes can't help but it feel like xianxia , so many things not look the same but feel a little bit similar , maybe outer-space-demon is Protoi in they eyes :laughing-rolling: .
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Grayfox
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Re: War-News

Unread postby Grayfox » 21 Jan 2019 19:42

Much more detailed information about the DCC has been added to the Glossary:
The Dark Cube-Covers (DCC)

Further information will be added there.
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Re: War-News

Unread postby Grayfox » 21 Jan 2019 21:39

Today one may observe that c's followers are in total rejoice mode over the latest meditation.
Everybody feels positive, feels like something really happened, they really made it.
Some wonder if others also felt some healing, for they experienced some really good effects,
as though some healing was occurring. Indeed, some healing was occurring, but not at all
for the reasons they think it was. Here is an explanation of what happened:

  1. As reported in the DCC information post in the glossary, the intention of the meditations
    is simply to collect and gather energies from the participants. While you are connected to the
    meditations, there are two lines opened from you: a cognition line, and an energy line.
    The energy line is used to take your energies, and the cognition line is used to connect you to
    a wonderful, golden, complex, well-built and shiny structure, like an endless maze of hallways,
    that are constantly and endlessly generated as you traverse them. They are really shiny and
    the intent behind them is to make you feel like 'you are part of something'; while all the while
    your energies are secretly being drained by the energy line.

  2. Shortly before the latest meditation, we completely removed the entire DCC structure,
    including all of the abilities to store the energies and drain the energies of the meditation
    participants. This 'wonderful, golden, ever-expanding complex hallway system' was also
    removed.

  3. After destroying the DCC, the darks hastily reconstructed some poor imitation of this
    'meditation cognition area', using whatever poor-quality energies they have left, combined
    with a 'backup patchwork/gridwork structure' which covers parts of the earth, and allows
    for the creation of pretty illusions. The original gridwork structures were also removed,
    in fact this was done before the removal of the DCC.

  4. This poorly-reconstructed cognition system looks also golden in appearance, but it is
    much smaller and much simpler than the complex 'wonderland' of before. It is NOT
    endlessly generated, it is a static system. So the analogy is, before you were traversing
    a wonderful, royal, fancily decorated art museum, with endless rooms and displays of
    wondrous things, filled with beautiful tapestries, billowing curtains, and you would never
    see the same thing twice. Forever you could endlessly explore and be amazed, but no
    longer! The imitation cognition system is like an art gallery that you can look around and
    after a few minutes, end up back where you started, and see the same paintings all over
    again, that you've already seen.

  5. Instead of the previous 2 lines (energy line + cognition line), now the meditations have
    only a single line which is a combined "energy + cognition line". However, due to the
    poor-quality of the energies used to construct this illusory system, energy draining is
    no longer possible in the new system
    . The energies simply cannot support this!
    They can be combined with the illusion layer to produce pretty illusions and expand them
    a little bit to make a large static structure, but there is very little power or weight behind
    the illusions. Therefore, NO energy draining occurs in the new meditation system.

  6. In the old meditation system, the darks did not want fractal energies for some reason,
    so some conversion from fractal to analog energies was needed. For every piece of sent
    analog energy from a connected person through the energy line, there was some feedback
    sent from the line back into the person of one analog energy. This is damaging energy
    to the fractal structures of the person! Therefore over time, as more and more energy
    was sent, and more and more feedback received from the line, more and more damages
    would occur to their fractal structures!

  7. In the new system, when the connection is opened, while there is no feedback anymore
    from the line (because no energy draining is occurring and therefore no need for balancing
    the line anymore in this way), the opening of the line itself gives space to the fractal
    structures to begin to spread out and reorganise and repair their damages.

    This is the healing experienced by the meditation participants, caused by the absence of
    energy draining from the meditation!
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Re: War-News

Unread postby Frank » 22 Jan 2019 18:58

Cobra posted today a picture on his blog.
Who sees the double meaning?
Did he even think about it? :laughing-rolling:

So maybe first time C posted real truth:

2012portal.blogspot.com wrote:Image


:laughing-rolling: :lol: :laughing-rolling: :lol: :laughing-rolling: :lol: :laughing-rolling: :lol: :laughing-rolling:
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Re: War-News

Unread postby Anton » 22 Jan 2019 19:22

He didn't seriously post that!?? :laughing-rolling:
Now I wonder, did he post it as a kind of confession, like "something's wrong, and it has to do with Frank", or did he post it as a "Are these guys still writing about us and claiming things about us, but we're all ignoring it"... :think:

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