War-News

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Re: War-News

Unread postby Frank » 18 Apr 2018 04:42

It's Activation Day!

Today we activate a lot of functions in the property,
which were disabled by the darks in the past.

These were major functions!
They got replaced by dark shit, which created work arounds,
but for sure controlled by the darks and used against all others.

Here are the first 3 steps, which are done now or in next minutes.
A lot more things will get activated again today.
We try to publish more of them later during the day:


1. The cube-mechanism for deleting internal cube information
(what we see when we look around in 3D) has until now been completely deactivated.

Until now, all cube-deletions we have done have been achieved with workaround mechanisms,
but now we reactivate the cube-information-deletion mechanisms once again.
This is expected to be far more effective at deleting information than our previous workarounds.


2. The Wave is currently completely deactivated.
Being deactivated, the Wave has zero ability to interface directly with the info-reality;
similarly, all cube-effects in the info-reality are produced by "man-in-the-middle"
dark shit which has until now replaced all Wave operations and effects.

We are now in this moment reactivating the Wave,
and taking down all the "man-in-the-middle, Wave-replacement dark shit".

This is a very major topic, as very large parts of our tools and our energetic bodies
do not function at all with a deactivated Wave!
(and therefore could not, until now, reach our physical avatars in any way, shape or form).


3. The Plane, in theory, connects to the cubes in the Result Space
via countless numbers of Plane-to-cube interfaces,
which connect to a very large "interface grid" in the Result Space.

However, until now, ALL Plane-to-cube interfaces have been disabled!

We now activate all Plane-to-cube interfaces,
and therefore reconnect the Plane back to the cubes in the Result Space.

Previously, all Plane-to-cube effects from us have been accomplished
with the use of workaround-technologies.
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Re: War-News

Unread postby Frank » 18 Apr 2018 05:19

All 12 activations which needed to be done here for 3D are finished.

The synchronization between the energetic body and the physical body also started now.
This sync did almost not happen in the past.
Most of our people have already good cleaned and healed energetic bodies.
So they now can have the "natural" healing impact on the physical body.
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Re: War-News

Unread postby Frank » 18 Apr 2018 14:16

Additional to the still (not in our level 8) running property activations
we did and do major changes:

  • We changed the cube construction.
    Until now all the cubes were still the ancient analogue model.
    Now we upgraded the cubes to a new developed fractal model.
  • We also changed "the time".
    Time is an energy kind, which runs the whole IR, meaning layers, CS, wave, plane, cubes and so on.
    It was also the ancient analogue construction.
    But running a fractal IR. This caused a lot of problems.
    And as side effect, even after speeding up, we were 43 times slower than the average outside.
    Meaning than 1 minute here, were for example 43 minutes in Pandora 2 or 3.
    Now we installed a new developed fractal "time".
    With the new fractal time we are currently speeding up our time until we are 1:1 with the outside.
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Re: War-News

Unread postby Grayfox » 18 Apr 2018 14:54

In the ambient, I see two interesting things:

1. An extremely large and long "pulse" energy,
it appears similar to an enormous sinusoidal wave (sine-wave),
but with the distance between peaks extremely far apart
(very low frequency). This is a representation of the time energy,
and every few seconds (about 5), it makes a small jump to the left,
and the frequency has increased (distance between peaks decreased).
This is a representation of the speeding-up time energy.

2. Outside of the large pulsing time-energy,
the entire ambient is filled with a grid-structure, perhaps of the cubes.
Every few seconds when the time energy makes a little speedup,
this entire grid hums strongly for a few moments,
in response to the increasing speed of the time energy.
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Re: War-News

Unread postby Frank » 18 Apr 2018 16:01

Speed up of time is currently at 1:14 ratio.
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Re: War-News

Unread postby Grayfox » 18 Apr 2018 17:16

The rest of the 12 activations which we did for 3D:

4. Time-interactions with the Result Space
Until now, all interactions of time on the Result Space were not produced in the standard fashion,
i.e. by the time mechanism of the property acting on the RS.
The interfaces which allowed for this were totally disabled,
and all time-effects on the RS were made by dark "man-in-the-middle" shit,
with the job to replace all time effects with dark effects.

So no "time effects" on this Result Space were made by the real time energies!
Today, we have already activated the normal time-interfaces once again.

5. Information sharing between e-matter realities
There is a property function relating to the sharing of information between information-realities
(specifically, e-matter realities), however, until now, this function was totally disabled.
No normal sharing of information between IRs was available,
and all information-sharing which existed had to be done with workarounds, or else it was done by dark shit.

We have today activated the regular information-sharing mechanisms of this property.

6. Dimension 4-cube-manipulation interfaces
Special interfaces to the cubes/Result Space,
which allow for much faster changing and manipulation for "emergency situations"
were until now, totally disabled. This is direct dimension 4-manipulation of the cubes.
The standard way (through the Plane, the Wave, and the Cube-Creator, etc.) is not so slow,
but this way is much faster, for specially-needed cases.

7. Outer Core-to-avatar connection stabilization
The property function to stabilize connections between OCs and their incarnated avatars was totally disabled.
As a result, these connections existed within a "chaotic field".
This is slowly beginning to stabilize after we activated this function once again.

8. Property self-repair mechanism
The property has a function to automatically repair damaged structures within,
energetic or physical. Until now, it was disabled.
We have reactivated it and the self-repairing process has begun;
this could take a few days to repair all the damages. This also impacts the 3D-bodies.

Note: In the last few days, before activating this mechanism, we have already replaced it with a fractal version.

9. Energy-transport functions and pathways
Energy-transporting functions and pathways are managed by the property;
for example, energy that is sent from the OC to the physical body.
Until now, these functions were totally disabled, meaning that dark interfaces replaced them,
and for example all OC energy had to be routed through these dark interfaces;
and meanwhile they also flooded the Result Space with dark energies.

We now destroyed these dark energy-routers and reactivated the normal energy routing functions of the property.

10. Information pathways
Similar to #9, all information transport, e.g. from the Outer-Core to the physical brain,
had to be routed through dark-information-routers.
We are currently destroying these; the normal property information-pathways have already been reactivated.

11. Skills transport pathways
Skills (a general term for many different kinds of energies) also had transport-pathways which were disabled;
as a result, all Outer-Core transporting of skills to our people was either routed through dark shit,
or in many cases entirely stolen by darks, who created dark pathways from our peoples' Outer-Cores
directly to incarnated darks, effectively stealing their skills directly.

We shut all of this shit down, deactivated and cut the dark-shit lines,
and are reconnecting our own skills to the normal pathways, which are already reactivated.

12. Outer Core-to-Result Space interfaces
There are a few special interfaces for the Outer-Core to interact with the cubes
(i.e. the physical body). Darks disabled these interfaces and created a dark "exchange" system,
i.e. to get the maximum energetic protection in the RS, you had to give up some of your energy.
This was a totally automatic system, and was the only way for the OC to interface with the body in this manner.

We have destroyed this shit and reactivated the normal OC-to-RS interfaces.
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Re: War-News

Unread postby Frank » 18 Apr 2018 17:24

All 54 activations in property are done!
Here in level 8 were 12 activations, see above in thread.
The others were in levels 10 and 11 at Pandora 2 & 3.

The current time ratio between here and outside is ~1:6.
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Re: War-News

Unread postby Frank » 19 Apr 2018 01:18

We have now a time ratio of 1:1 to the outside.
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Re: War-News

Unread postby Grayfox » 19 Apr 2018 04:24

Dark underground information network

Many dark mega-structures (large churches, cathedrals, mosques, kabah, and so on)
and even some smaller ones, contain underground information-connections
which connect the structures of particular dark groups together.

For example, all taurus structures are connected by this;
all LSA1 structures are connected; LSA2; Orions; and LSA3,
they each have their own underground 'information-network'
for connecting together their most important structures.

This adds a layer of information and energetic protection to these structures,
and provides an additional channel of communication/information flow between them.
In addition, protections from hostage situations,
and energies from other parts of the world
can be shared to any connected structures.

We are now taking down this dark 'underground information network'.
This is quite a big cleaning.
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Re: War-News

Unread postby Grayfox » 20 Apr 2018 18:13

Self-blocking protected energies (PL6, PL8, PL12):

These energies were created by us automatically in response to traumatic events,
e.g. your loved one passes away, or a pet dies, or a loved one has a troublesome event
that takes them to the hospital such as a heart attack or stroke,
or whatever situation would cause you immediate and sudden trauma -
the OC responds by creating in you, your own protected energies
(whatever kind needed, PL6, PL8, or PL12 energies)
in a way to temporarily block the pain and trauma,
until you can safely handle it.

At least, in theory that's how it worked -
but darks hijacked this natural mechanism,
and froze the protected energies and made them stuck.
They created bases and weapons and all kinds of shit in there,
and used them to make constant attacks on our people.

This was one of the major sources of dark shit in the body;
these protected self-blocking energies became a major source of dark shit.
As this was a special kind of protected energies,
we could not handle these emotions (PL6), or PL8, or PL12, whatever they were.
And so, darks could safely continue with fucking daily attacks of all kinds -
caused in the first part by hijacked self-protected energies.

We now attack these shit in full power,
and this is a super massive cleaning that runs as long as the individual needs it.

The average time still needed for this cleaning is about a day.
Expect side-effects, and feel free to post your responses/reactions to this cleaning in the appropriate cleaning-effects thread.
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Re: War-News

Unread postby Frank » 23 Apr 2018 22:02

The cleanings intensity is climbing on new high levels now and soon!

Some people have already serious problems.
So this is a warning!
No panic, try to stay calm and strong!
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Re: War-News

Unread postby Frank » 26 Apr 2018 20:51

Atm. we have very many cleanings running at same time.
In future I will try to publish some known topics, which are fully done.
I take the infos directly out of our working documents without doing much editing.
So they are a bit different from earlier edited posts...

Two topics done:

  • Darks made shit which causes the body to "leak" emotions onto the floor.
    Also, they made shit which causes you to absorb these emotions and other leftovers
    when you walk over them. So if you walk in very busy, popular streets, you can feel that they are
    "heavy" - this is because you're picking up a lot of shit from walking there.
    'Leftover emotional shit'

  • "Information overloading of the physical avatar"
    Darks opened up much more of the physical avatar's "information doors"
    than should be open, about 200-2000x more on average
    (and in some cases much more like 5000x).
    This means from the environment the avatar gets flooded and overwhelmed with information.
    This means the natural ability of the avatar to process ambient information
    and make appropriate decisions is greatly hampered.
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Re: War-News

Unread postby Frank » 01 May 2018 16:26

We did a dramatic increase of cleanings a few minutes ago.
Side effects are expected...
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Re: War-News

Unread postby Frank » 08 May 2018 18:53

Earlier today we did some key-cleanings.
That provoked also an expected key-battle.

The battle is over, and the cleanings are done.
This was the topic of the cleanings:

  • There are dark "Rdata-interface-layers" that are located nearly everywhere;
    on buildings, on the street, everywhere. When you walk or interact with things,
    these 'Rdata-interface-layers' make it harder than it should be to do things.
    Darks can bypass these layers entirely and therefore do many things more easily.

    These Rdata-interfaces were also in all L-ones.
    In average ~640.000 interfaces per person.
    The 5 dark groups had deals for this interface system,
    and a log with all actions.
    These interfaces allowed them to do direct negative manipulations
    on our 3D bodies.
    These Rdata-interfaces were used to do illegal "reality programming".
    All Rdata-interfaces from ambient and all L-ones are removed.

After the above topic was done some next topic could also get finished:

  • "Dark Pillars"

    There is one of these in every country, exactly one, I think.
    Different dark groups have "ownership" over it, in some cases, multiple groups over a single one.

    They are energetic structures which have the ability to interact illegally with the info/data in the Result Space. They can make massive changes or massive damages (or both). If the darks cooperate to work together, they can do much bigger things.
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Re: War-News

Unread postby Frank » 09 May 2018 03:03

One more topic finished:

  • Darks (the biggest ones anyway) are so severely entrenched
    and embedded into every part of the Result Space,
    that either every part needs to be thrown out and it started over,
    or every part needs to be taken apart and examined for
    any of these "dark residual parts" and so on.
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Re: War-News

Unread postby Frank » 10 May 2018 16:25

Three more topics finished:

  • Programmed-problems
    Darks programmed certain areas of the Result Space with "programmed problems".
    For example, inside the physical space of a business,
    inside a car, or inside a house, in many different areas, whatever;
    and lights have no way to detect or remove these "programmed problems",
    but darks do, they can make deals for example with insurance companies,
    and this can remove some of these "programmed problems".

    A programmed-problem is something that will fail later on.
    Maybe the pipes in the house strangely burst, or some other weird stuff happens,
    but it will eventually go wrong.

    This seems to be made by a programming of the energy-part (the container) of the cubes, not of the information.

  • Darks have very complex plans for their "future",
    e.g. progression of individuals through the ranks, and so on.
    These plans include some of our people with masks.
    It is important to get hold of this information, the dark plans.

  • Every family has a hostage situation.
    If it's not an incarnated one, its a non-incarnated one.
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Re: War-News

Unread postby Frank » 11 May 2018 17:12

Today we increased the cleaning speed on an "insane" level. :-D
We found, that this very much faster cleanings do much less side effects.
Unluckily in a few people this triggers a lot more inactive dark shit.
But on the other hand, it also cleans these dark shit faster out.
Maybe soon I can give more info about this...
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Re: War-News

Unread postby Drack » 11 May 2018 18:44

The cleanings are now using a sort of „energetic inertness“ means it uses a state of momentum inside the body where the body is not really or just slightly affected by the cleanings.
The body gets held in a static condition to prevent the body from „spinning“ with the cleanings (imagine you would spin as fast the cleanings would do, that would be worse than being trapped in a washing machine).
Then the cleanings are being shot into the body and the cubes in a certain way like a one-way train. They shoot in, spin through the dark stuff ripping them apart,
taking the stuff with them and espacing the body through other ways.
This happens in waves and so fast it looks like it would be a consistent line of cleanings shooting through.but actually there are a thousandth of a millisecond of break in between.

Some other cleanings now work in a way the cubes are being held in a semi-static condition and then the cleanings are being pumped in to create a tornado inside the cube,
holding it up for 3-5minutes (or how long it needs to clean through) and then to let the cleanings escape through different ways again.

they´re so fast that these cleanings even create a sort of … energetical friction (you might feel that as heat) on nearby dark shit which isn´t even supposed to be cleaned now and with this friction this dark stuff starts to heat up,
gets so heat it starts to glow like hot metal, and due to this starts to bend, break or knot itself up.
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Re: War-News

Unread postby Frank » 11 May 2018 19:09

The following video shall give a mind model about "energetic inertness".
The tablecloth is the dark shit to remove,
The table and the things on the table are our energetic bodies.
The more the things on the table move, the more pain it makes.
If it falls or damages, it's damage in us:


https://www.youtube.com/watch?v=GhB7g9Oa7LA


I think everyone knows, that faster you pull on the tablecloth, the less the
things on the table will move -> less pain / less side effects.

So we found a very fast optimal cleaning speed to remove the dark shit.
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Re: War-News

Unread postby Drack » 12 May 2018 01:18

non-contact-cleanings

As mentioned before, the cleanings are so fast they burn,bend and melt dark stuff in between their move to their destination.
Now new cleanings were developed using this exact effect to clean on purpose this time. Those are called „non-contact cleanings“.

These are extremely fast spinning „snakes“ (or large bands of cleanings) which are moving extremely fast and in abstract ways around dark stuff and structures inside the body in a certain order.
In the first seconds it looks like it has nearly no effect but in a split second the dark stuff glows up brightly ,bending and breaking under the frictional pressure being put on it.
they even can sort-of shred dark „deposits“ which are super hard, rock like structures inside the bodies which would be really painful to get rid of.

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