Semimatter Realities and "schizo" atoms.
This level (Level 8 in EL4
) has the physical space to contain a large number of semimatter realities, in addition to our own matter reality (where 3D Earth is located). All of these additional realities are located in the same physical space (same location) as our matter reality - 3D Earth.
The number of semimatter realities within this level has a maximum limit (139), this limit depends on the general "size" of atoms. When all of this space is filled, there is physically no space for any more semimatter realities, i.e. it is a physical limit. This makes for a total possible number of 140 'matter realities' (139 semimatter + 3D Earth) within this level.
The dark realities that were previously removed here
were mostly semimatter realities. (We were talking of "layers" at that time)
So how do the Reality Mechanics operate simultaneously within different realities that are in the same space?
The Reality Mechanics calculations occur in some 'calculation space' for each kind of Reality Mechanic, for example: mass
. Within this calculation space, all the different kinds of Reality Mechanics interact and produce the resulting matter (or semimatter, for a semimatter reality).
Each kind of Reality Mechanic has its own information medium - one per reality. For instance, mass has a single information medium in this matter reality (3D Earth), and there is also a single information medium for mass in every semimatter reality.
The Reality Mechanics calculations process all the information that belongs to a single reality, individually. Therefore, even though all realities are located in the same physical space, the same kind of Reality Mechanic (RM) of two different realities do not interact during the RM calculations. For example, all "mass" information media for all 'matter realities' are also located in the same physical space as each other, but each has an individual 'reality ID' that identifies the reality to which it belongs. During RM calculations, only information media with the same 'reality ID' interacts with each other. Information media with different reality IDs do not interact during the RM calculations.
Furthermore, inside this level (Level 8), we have the 7 energetic layers, i.e.: Layer 0, Layer I, Layer II, ... until Layer VI (see here for an overview of the layers
Each layer contains individual energetic components for each 'matter reality' in this level. For instance, for the maximum possible number of 140 'matter realities' (139 semimatter + 3D Earth), each layer would contain 140 energy media (or 'energy strands'), each containing energy components belonging to a single reality. Layer 0 would contain 140 'energy strands', Layer I would contain 140 'energy strands', and so on, up to and including Layer VI.
18,800 linear years ago, before all of Eartha's shit, the general "atom size" permitted a maximum of 4 semimatter realities within this level; therefore this made a total of 5 possible 'matter realities' (4 semimatter + 3D Earth). Eartha modified this 'general atom size' by increasing the general space inside atoms, along with changing all other parameters in order to make things work with the increased space. This change greatly increased the maximum possible number of semimatter realities that this level could contain, up to 139, from 4.
Considering the 7 energetic layers (Layer 0, Layer I, ... Layer VI), Eartha's modification to the general size of atoms exponentially increased the amount of dark shit that could be 'stuffed into' this level. Previously, with only 4 maximum possible semimatter realities (for a total of 5: 4 semimatter + 3D Earth), there would be a maximum of 35 'energy strands' in all 7 energetic layers (5 per layer). But with the current maximum of 140 possible 'matter realities' (139 semimatter + 3D Earth), there is a new maximum of 980 'energy strands' in the 7 energetic layers. So this modification had very significant effects on the total possible dark shit in this level.
This was not the only modification that Eartha made to atoms. She also modified approximately 10% of all atoms to prevent manipulation, in order to further solidify other existing dark shit in this level. She herself did not have the ability to manipulate these atoms after her modifications. This is somewhat similar to the analogy of destroying a glass statue; she didn't have the ability to put it back together, but she also knew that no one else had this ability, either.
We call these atoms (the 10%): NNSA
, or 'non-normal-state atoms'
In terms of Reality Mechanics, these 'NNS' atoms, for some kinds of Reality Mechanics, have TWO corresponding information media used in the RM calculations! (Recall that under normal conditions, every kind of Reality Mechanic, such as mass, has a single information medium.) These atoms are produced by the combined information of the 'media pair' for these 'Split Reality Mechanics' (as well as the usual interaction with the information of all other 'normal'/Singular Reality Mechanics). Eartha used random values to split the information of the NNSA between their two media. Therefore, it is impossible to manipulate NNSA with tools designed to handle 'regular' atoms, esp. in a fractal environment as our 3D reality.(thx Grayfox for the great text above.)
If a semimatter reality is closed, we talk about it as a "reality".
But there are/were also open ones. We created them in ancient times, and call them open layers.
The A-Bodies are on the 3 open layers.
There has been a 4th open layer, which was a kind of blocked, just filled up with "matter".
Ages ago the darks learned to dig in it and build bases and bigger in it.
This was known as "hollow Earth", Agartha was in there.
This layer and all dark semimatter realities got destroyed by us in last weeks.
There are still 3 ancient E-Matter realities belonging to us.
And in the last weeks we build 22 new E-Matter realities for very different purposes.
One for example will be for weather control.
But they still need weeks to prepare...
And in last weeks we also managed to develop all kind of tools to handle NNSA!
This is already included in our last healing technologies, and I think after more testing we will be able to include it in the healing tools too.